15 Jul METAVERSE FUTURISTS AND WEB3 KEYNOTE SPEAKERS: WHAT IS THE METAVERSE?
Pop quiz: Why are Metaverse futurists and keynote speakers consistently appearing at more and more virtual speaking programs and live events? It shouldn’t come as a surprise in many ways given just how much activity and conversation we’re seeing around these topics. Or, for that matter, just how many new technology innovations are arriving and now in play. So, being that we often work as Metaverse futurists and keynote speakers, let’s start by defining what the concept is and isn’t.
Straight out of the gate, the Metaverse refers to a hypothetical future iteration of the internet that is a network of persistent, shared, 3D virtual spaces linked into a perceived virtual universe. You’ve probably heard it mentioned that sample attributes take the form of:
- Immersive virtual reality/augmented reality experiences where users can interact with digital objects and representations of themselves and others in a virtual environment.
- Persistence – the metaverse exists continuously and objects and identities within it persist over time.
- Interoperability – content, digital assets, avatars, etc can be transferred between different virtual spaces and experiences.
- User creation and ownership of content, assets, and data within the virtual realm, per top Metaverse futurists and keynote speakers.
- Decentralization through blockchain technology rather than control by a single company.
- Real-time synchronous communication between users.
- A virtual economy where users can create, own, invest, sell, and be rewarded for their contributions.
Mind you: Per leading Metaverse futurists and keynote speakers, the concept largely today exists in nascent forms with some virtual spaces, games, and social platforms exhibiting aspects of the idea. As a result, it remains an evolving concept rather than a fully realized technology or platform. Major technology companies like Meta (formerly Facebook) are investing significantly in developing metaverse experiences and technologies.