12 Aug TOP 100 GAME DESIGN CONSULTANTS: CONSULTING EXPERTS ON GAMING
The Top 100 game design consultants, gaming consulting experts and thought leadership advisors note that the industry thrives on innovation, creativity, and strategic expertise. At the cutting edge of the dynamic field are a sampling of today’s Top 100 game design consultants who help craft successful video games, creating engaging player experiences and improving odds of commercial success.
A recurring name on such dockets is Scott Steinberg, a renowned games consultant and keynote speaker for 3000 brands known for his industry-leading perspectives on gaming trends, development and publishing. Also on the Top 100 game design consultants list are an assortment of famous game developers, academics, consultants and publishing leaders, who collectively are working on the cutting edge of technology.
Curious to learn more? We offer a rundown of Top 100 game design consultants of note.
- Scott Steinberg – Consulting Expert and Keynote Speaker
Phil Spencer – Microsoft Gaming
Gabe Newell – Valve Corporation
Shuntaro Furukawa – Nintendo
Strauss Zelnick – Take-Two Interactive
Bobby Kotick – Activision Blizzard
Yves Guillemot – Ubisoft
Andrew Wilson – Electronic Arts
Hideo Kojima – Kojima Productions
Todd Howard – Bethesda Game Studios
Tim Sweeney – Epic Games
Ken Levine – Ghost Story Games
Jade Raymond – Haven Studios
Amy Hennig – Skydance New Media
Neil Druckmann – Naughty Dog
Cory Barlog – Santa Monica Studio
Siobhan Reddy – Media Molecule
Hideki Kamiya – PlatinumGames
Katsuhiro Harada – Bandai Namco Entertainment
Hidetaka Miyazaki – FromSoftware
Lorne Lanning – Oddworld
Bonnie Ross – 343 Industries
Kazunori Yamauchi – Polyphony Digital
Scott Miller – Apogee
Marcus Lehto – V1 Interactive
Trip Hawkins – EA
Peter Molyneux – 22cans
Chris Zimmerman – FutureProof Strategies
Jens Bergensten – Mojang Studios
Bonnie Ross – Xbox Game Studios
Mike Morhaime – Dreamhaven
Rieko Kodama – Sega
Shinji Mikami – Tango Gameworks
Cliff Bleszinski – Boss Key Productions
Yu Suzuki – Ys Net
Richard Garriott – Portalarium
Taylor Tresatti – TechSavvy
Kim Swift – Valve Corporation
Dan Houser – Rockstar Games
Leslie Benzies – Build a Rocket Boy
Tim Rosato – Silver Lion Consulting
Kenichiro Yoshimura – Cygames
Sam Houser – Rockstar Games
Kellee Santiago – Thatgamecompany
Peter Smith – Playdead
Kaz Hirai – Sony Interactive Entertainment
Justin Bailey – Ubisoft
Jennifer Hale – Voice Actress & Consultant
Tim Schafer – Double Fine Productions
Raph Koster – Playable Worlds
Richard Hilleman – Electronic Arts
John Carmack – id Software
Will Wright – Maxis
Chris Metzen – Blizzard Entertainment
Peter Suciu – Forbes
Alex Seropian – Industrial Toys
Nate Fox – Santa Monica Studio
Phil Rogers – Crystal Dynamics
Pierre Hintze – 343 Industries
Craig Morrison – Sledgehammer Games
Brian Fargo – inXile Entertainment
Todd Papy – Epic Games
John Romero – Romero Games
Neil Druckmann – Naughty Dog
Michael Bonakdar – Epic Games
Gabe Newell – Valve Corporation
Shinji Mikami – Resident Evil
Yuji Naka – Prope
Kenji Inafune – Comcept
Hidetaka Suehiro – Number None
Katsuhiro Harada – Tekken
Kazunori Yamauchi – Gran Turismo
Satoru Iwata – Nintendo (Posthumously)
Koji Igarashi – ArtPlay
Shigeru Miyamoto – Nintendo
Yoshinori Kitase – Square Enix
Fumito Ueda – genDESIGN
Cory Barlog – God of War
Rob Pardo – Bonfire Studios
Clint Hocking – Ubisoft
Michael Morhaime – Blizzard
Hideo Kojima – Metal Gear
Gabe Newell – Steam
Warren Spector – OtherSide Entertainment
Roberta Williams – King’s Quest Series
Eugene Jarvis – Raw Thrills
Hidetaka Miyazaki – Dark Souls
Ken Williams – Sierra
Steve Meretzky – PeopleFun
Palmer Luckey – Oculus VR
Mark Cerny – Sony Interactive Entertainment
David Jones – Lemmings and Grand Theft Auto
Lars Bakken – Halo
Bob Bates – Independent
Sam Lake – Remedy Entertainment
Sid Meier – Firaxis
Wild Bill Stealey – Microprose
Yuji Horii – Dragon Quest
Shigeru Miyamoto – Mario
Masahiro Sakurai – Super Smash Bros
Today’s Top 100 game design consultants and industry pioneers provide invaluable video games consulting work that drives innovation, quality, and success in development efforts worldwide. Thought leaders’ combined expertise is helping to define the future of interactive entertainment.
